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Design © 2007 b-sting.nl
Content based upon Darth's
Ascendancy page which
in turn was based upon
"The Way" by Jason Goldman
and others.
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Ships:
Scanners
Scanners allow your ship to see the contents of aliens vessels.

Strength is given for all ship equipment except for Hulls and Specials. This number relates to the amount of increase in the power bars on the ship building and ship display screens. In the game one scan icon represents 4 strength.

Range is in "cubes" - the smaller squares on the grid (you must zoom in close to see the small squares) - otherwise the display only shows larger squares that count as 5 "cubes". I know it's difficult to judge distance in the game in 3D, but you can use this general guide - a plasmatron (range 100) can shoot almost clear across the system - while a Mass barage gun (range 25) can only hit a ship a few ship lengths away.

Industry Cost tells you how many days an item will cost to build based upon your industry strength. If you have an industry strength of 50, it will take 2 days to build an item with an industry cost of 100.


Scanners
Picture
Description
Strength
Range
Industry Cost
Tonklin Frequency Analyzer
Scans energy leakages to determine ship status.
1
25
20
Subspace Phase Array
Detects subtle variations in the space flow around a ship.
1
50
40
Aural Cloud Constructor
Emits an aural cloud, and observes the vibrations to detect ship status.
2
75
60
Hyperwave Tympanum
Detects minute variations in the Hyperwave Ether.
3
100
80
Murgatroyd's Knower
Uses a combination of advanced technologies.
4
200
100
Nanowave Decoupling Net
Harvests coupled nanowaves and analyzes them.
5
1000
200