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Design © 2007 b-sting.nl
Content based upon Darth's
Ascendancy page which
in turn was based upon
"The Way" by Jason Goldman
and others.
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Planets:
Buildings effect on Power Levels
Buildings influence how fast you can build, rearch and grow and how large your maximum population is.
For structures that can be built on black the effect is the same as a building on white.

Structure
Surface
Research
Industry
Prosperity
Max Population
Notes
Factory
White
0
+1
0
0
-
Factory
Red
0
+2
0
0
-
Factory
Green
0
+1
0
0
-
Factory
Blue
0
+1
0
0
-
Ind. Megafacility
White
0
+2
0
0
-
Ind. Megafacility
Red
0
+3
0
0
-
Ind. Megafacility
Green
0
+2
0
0
-
Ind. Megafacility
Blue
0
+2
0
0
-
Hyperpower Plant
Any
0
+4 per 10
0
0
Increases industry by roughly 40%, only one HP per planet
Labratory
White
+1
0
0
0
-
Labratory
Red
+1
0
0
0
-
Labratory
Green
+1
0
0
0
-
Labratory
Blue
+2
0
0
0
-
Research Camp.
White
+3
0
0
0
-
Research Camp.
Red
+3
0
0
0
-
Research Camp.
Green
+3
0
0
0
-
Research Camp.
Blue
+4
0
0
0
-
Internet
Any
+5 per 10
0
0
0
research increases by 50%, only one Internet per planet
Scientist Takeover
Any
1.5x?
0
0
0
Unknown exactly *)
Eng. Retreat
White
+1
+1
0
0
-
Eng. Retreat
Red
+1?
+2?
0
0
Not verified
Eng. Retreat
Green
+1?
+1?
0
0
Not verified
Eng. Retreat
Blue
+2?
+1?
0
0
Not verified
Agriplot
White
0
0
+1?
0
-
Agriplot
Red
0
0
+1?
0
-
Agriplot
Green
0
0
+2?
0
-
Agriplot
Blue
0
0
+1?
0
-
Hydroponifer
White
0
0
+2?
0
-
Hydroponifer
Red
0
0
+2?
0
-
Hydroponifer
Green
0
0
+3?
0
-
Hydroponifer
Blue
0
0
+2?
0
-
Fertilization Plant
Any
0
0
+4 per 10?
0
Prosperity increases by 40%, only one Fertilization Plant per planet
Metroplex
White
+1
+1
+1
+2
-
Metroplex
Red
+2
+1
0
+2
-
Metroplex
Green
+1
0
+1
+2
-
Metroplex
Blue
+3
+1
-1
+2
-
Outpost
Any
0
0
0
+1
-
Habitat
Any
0
0
0
+3
-
Lush Growth Bomb
Any
0
0
0
+10
-

The values for prosperity don't add up somehow. Need input.
*) I tried figuring out exactly how a Scientist Takeover influences research growth, but there's no way to tell.